iRacing Daytona 24 Hour

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thrdeye
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iRacing Daytona 24 Hour

Post by thrdeye » Sat Feb 07, 2015 12:55 am

Since you guys have a forum for it....

I did this race last weekend with some other scca guys from Ohio. Cool experience. I ran for 3 hours. Our team ended up in 4th position in GT3 in a BMW Z4 GT3 by slowly gaining positions in the wee hours of the morning and trying to avoid crashes and other stupidity.

Here's a vid of one of my laps from my sim rig
http://youtu.be/mrFVl32N7aU
Chris Harp
ETRSCCA Regional Executive
2004 Mazda RX-8

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CobaltSSlow
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Re: iRacing Daytona 24 Hour

Post by CobaltSSlow » Sun Feb 08, 2015 9:33 pm

Thats awesome, love the setup. I saw this too, would be fun to do an hour or two. How many to a team?
RJ Till
2009 Cobalt SS - STX #20
1965 Mustang 6cyl

thrdeye
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Re: iRacing Daytona 24 Hour

Post by thrdeye » Wed Feb 18, 2015 10:45 pm

Up to 16. But you don't want that many.
Chris Harp
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2004 Mazda RX-8

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CobaltSSlow
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Re: iRacing Daytona 24 Hour

Post by CobaltSSlow » Fri Feb 20, 2015 1:23 pm

Nice. I would definitely be interested in this next year. Are they doing any other events like this this year?
RJ Till
2009 Cobalt SS - STX #20
1965 Mustang 6cyl

thrdeye
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Re: iRacing Daytona 24 Hour

Post by thrdeye » Tue Feb 24, 2015 10:07 pm

12 Hours of Sebring, Bathurst 1000, and a 24 Hours of Nurburgring if they get that track done. And maybe 6 Hours of The Glen
Chris Harp
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2004 Mazda RX-8

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CobaltSSlow
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Re: iRacing Daytona 24 Hour

Post by CobaltSSlow » Fri Feb 27, 2015 4:50 pm

I can't wait for the 'ring to be finished. I suspect it will have the highest percentage of DNF drop-outs in the history of sim racing, but it will be cool. I've been messing around with it a bit on Project Cars, but that game is still a bit "arcade-y".
RJ Till
2009 Cobalt SS - STX #20
1965 Mustang 6cyl

veedriver17
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Re: iRacing Daytona 24 Hour

Post by veedriver17 » Fri Sep 18, 2015 9:52 am

I've been using this to practice for some of the tracks I went to this year and it has been a huge help! The closest vehicle I can find to a Vee is to just run the SRF and only use the first 4 gears. It sure worked! I could have run my first lap at Homestead with my eyes closed, and my times were competitive from the first session. The braking points from the sim to the track were within feet of each other and I saw every landmark and pavement patch from the sim on the actual track! I'm practicing for Daytona right now.

Here's a side-by-side video of Watkins Glen-about the only thing different is the skid marks! https://youtu.be/H33RUflkvVU

rocket71
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Re: iRacing Daytona 24 Hour

Post by rocket71 » Sat Sep 19, 2015 9:05 pm

That is really cool

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Choray911
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Re: iRacing Daytona 24 Hour

Post by Choray911 » Mon Sep 28, 2015 4:16 pm

Video games are for children, losers, broke azz ninjas, & posers.

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spmario
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Re: iRacing Daytona 24 Hour

Post by spmario » Wed Oct 25, 2017 1:13 am

Nice. :D

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